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HTML5 Enterprise Application Development, by Nehal Shah, Gabriel Balda
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In Detail
HTML5 has been a trending topic for a long time, but the lack of Flash support on iOS devices has sped up its penetration. New features in HTML5 come at a time when web developers are pushing the limits of what is achievable and HTML5, CSS3, and JavaScript have become an important alternative for building rich user interfaces.
"HTML5 Enterprise Application Development" will guide you through the process of building an enterprise application with HTML5, CSS3, and JavaScript through creating a movie finder application. You will learn how to apply HTML5 capabilities in real development problems and how to support consistent user experiences across multiple browsers and operating systems, including mobile platforms.
This book will teach you how to build an enterprise application from scratch using HTML5, CSS3, JavaScript, and external APIs.
You will discover how to develop engaging experiences using HTML5 capabilities, including video and audio management, location services, and 3D and 2D animations. We will also cover debugging techniques, automated testing, and performance evaluations to give you all the tools needed for an efficient development workflow.
"HTML5 Enterprise Application Development" is a comprehensive guide for anyone who wants to build an enterprise web application. You will learn through the implementation of a real-world application as we show you handy libraries, development tips, and development tools.
Approach
A practical development tutorial, giving users step-by-step instructions to allow them to create an enterprise web application.
Who this book is for
This book is for developers who want to create enterprise web applications with engaging user experiences with no browser plugins. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of HTML5 or CSS3 is assumed.
- Sales Rank: #1645969 in eBooks
- Published on: 2013-02-22
- Released on: 2013-02-22
- Format: Kindle eBook
About the Author
Nehal Shah
Nehal Shah is a technology director with over 10 years of experience building high performance teams and creating software spanning from frontend to backend and everything in between. He earned his BA in psychology at the University of Chicago and his MS in Information Technology at University of North Carolina at Charlotte. He is currently Executive Director of Engineering at Kaplan Test Prep and leads an emerging solutions team that builds innovative web and mobile products to capture new markets. For more information, check out his website at nehalium.com.
Gabriel José Balda Ortíz
Gabriel José Balda Ortíz is a computer engineer and graduate from Simón Bolívar University in Venezuela. After obtaining his degree, he studied graphic design in Centro Art, Venezuela. Since 2003, Gabriel has been developing web applications for multiple enterprises including various freelance projects. In 2011, he moved to New York to work on educational applications for Kaplan Test Prep. You can see his portfolio at gabrielbalda.com.
Most helpful customer reviews
0 of 0 people found the following review helpful.
extensive non-trivial example
By W Boudville
The authors make an ambitious example of building out a media rich example of an HTML5 application. The point is to go beyond a rudimentary set of little examples that are barely above the Hello World level. The text starts off with a good synopsis of the now 20 or so year history of browsers, and of the potential of HTML5. Just as a grounding in this subject, you can quickly understand the motivation for the rest of the book.
En route, the text examples use github. So even at the simplest level, you get a quick introduction to what is rapidly becoming common practice in programming of accessing a convenient location of code. We also see a discussion of the most common browsers like Safari and Internet Explorer, and how well they have accompanying developer tools for HTML5. There is even mention of web proxies like Fiddler and Charles, which I've heard of but never used.
But the bulk of the narrative explains the numerous features of HTML5. A very thorough upgrade of HTML4. Now version 5 places much emphasis on handling media rich structures like audio and video. The common formats of those can now be as easily used within HTML5 as you might have used GIF and jpeg images in HTML3. Looks like the standards chaps who put together HTML5 really sweated blood to achieve this.
The book's example also takes us into using the Geolocation API. For application developers, this gives you entree into readily accessing the device's current location, while hiding the really complex stuff that depends on methods like GPS or cell phone towers.
Another useful section talks about how to use post codes (or zip codes to Americans) to access data that is a function of them.
And let's not forget CSS3, which is the styling counterpoint to HTML5. A way to consistently handle the look of a set of webpages. While javascript is also extensively used to increase the complexity and interactivity of the example website.
2 of 3 people found the following review helpful.
How to develop a complete HTML5 app
By Juanjo Fernandez
If there is a technology appeared recently that has received a great interest from application developers and therefore, is changing the way we develop applications, this is definitely HTML5.
More and more developers are convinced that it's possible to create cross-platform applications with similar performance to native. I'll not go in the controversial comparison between navite vs hybrid vs HTML5 applications because there are great articles on this topic.
I'm going to write about the latest Packt Publishing book that I readed: HTML5 Enterprise Application Development, which shows the creation process of an HTML5 application multiplatform and multidevice.
Chapter 1: HTML5 Starter Kit: Compatibility
It's an introduction in which you won't see any code. Includes statistics (with black and White charts) on browsers, operating systems and most used resolutions.
The most common libraries related to HTML5 compatibility will also be shown: html5shiv, Modernizr, ExplorerCanvas and HTML5 Boilerplate.
Chapter 2: HTML5 Starter Kit: Useful Tools
To develop HTML5 applications you'll need a good number of tools that you'll meet in this chapter.
Regards IDE's, you'll see Adobe Dreamweaver 6, Aptana Studio 3, Blue Griffon 1.5.2, Maqetta, eXo, and Cloud9 IDE. You see, a good number of IDE's, but don't expect a great explanation of each. About web servers: Apache, Tomcat, Jetty, Tornado, Nginx, Lighttpd, and node.js.
Also you'll find some words about browsers and HTTP proxies.
Chapter 3: The App: Structure and Semantics
Some code can be found here, but not much. To start, you'll see the basic structure of a web application for then learn how to correctly use metadata, which is very important if you want to take care of the semantic meaning of everything that appears in your application (in the case of the app that you'll create following the book explanations: a movie).
Following with the chapter, you'll find information about CSS resets, favicons and responsive design (using media queries).
Chapter 4: The App: Getting Movies Via Geolocation
You'll create one of the most important features for the application that you'll develop throughout the whole book: geolocate your position to obtain information about the movies that are broadcasted in cinemas located near you. Also you'll know the limitations of Ajax and how to avoid them.
Chapter 5: The App: Displaying Movie Data via CSS3
Once you've got all this information, you'll learn to display it properly thanks to CSS most recent features: rounded corners, shadows, gradients, transitions, and animations.
To finish this chapter, you'll find an interesting reference about the most useful CSS3 selectors.
Chapter 6: The App: Trailers via HTML5 Video
As the title suggests, this chapter has a great protagonist: video. You'll know the formats that you can use to play video as well as browsers that support them. Then you'll implement a video player with full functionality: play/pause, seek and volume up/down.
Finally there is a brief introduction to HTML5 audio. You're in front of one of the most important chapters.
Chapter 7: The App: Showing Ratings via Canvas
Another of the most important features of HTML5 that you still have not seen in this book is the canvas element. To use it in this application, you'll create different colored bars indicating the movie's average score from different API's. As an experiment, you'll also draw the same bars but in this case in 3D.
Chapter 8: The App: Selection UI via Drag-and-Drop
This is one of the shorter chapters of the book. Just shows how to improve the date's format and style and add drag and drop functionality.
Chapter 9: The App: Getting the Word Out via Twitter
Using the Twitter API you're going to create everything you need to login with your Twitter user (using OAuth), handle session between requests once you're authenticated, and post tweets directly fron your application. To achieve this you must write backend code (using PHP) and frontend, including CSS.
Chapter 10: The App: Consuming Tweets Via Web Workers
To finish your application's functionality, you'll use web workers to store tweets related to a particular cinema and display it when the user clicks the tweet counter. It's very interesting to learn what are web workers with this useful example.
Chapter 11: Finishing Up: Debugging Your App
Now that you've completed all the app's functionality, it's time to start with the debug process. For this, you'll use the Firebug plugin for Firefox. Following the explanations you'll see how to modify the HTML, CSS, and JavaScript files, including setting breakpoints to fully control your JS code at any time during execution.
I wish to emphasise that a brief but useful explanation to debug the application while it's running on a mobile device, either Android or iOS, is also included.
Chapter 12: Finishing Up: Testing Your App
When testing your application you have several options in the form of libraries that you'll meet in this chapter. For unit testing: js-test-driver, QUnit, Sinon.JS, and Jasmine. For funcional testing: Selenium, and for browser testing virtualization software like VirtualBox, VMWare Fusion, or Parallels.
Chapter 13: Finishing Up: Performance
The last thing before the application's deployment is the code optimization to get the best possible performance. Here you'll find information to optimize images, CSS, and JS files (minimization). Finally you'll meet some optimization tools to measure your application, such as PageSpeed or YSlow.
My final verdict is positive. It's a highly recommended book if you want to know the process that you need to follow to develop HTML5 applications.
Don't try to find detailed explanations on all topics included in the book, as each one of these topics can complete several books, but as I say it's very useful to get a general understanding of the process and then, go more deeply into the topics that interest you on your own.
4 of 6 people found the following review helpful.
Enterprise Application ?!?!
By Marcos
Book's title must be mismatched ! It should be "Your Very First Application". It may help those ones that are moving from website to application development. If you are amazed by "Charles Proxy" (or never heard about it), then you have a long, long way ahed. Many "Enterprise Application" concepts are missing, HTML compilation (automating code minification process, purging unused library code, etc), component reuse (again, if you are thinking that a enterprise application are few webpages with a form and its validation, think again - they supposed to be reusable decoupled components), and so on...
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